Misericorde is a game of knightly romance, pining, unrequited love and confronting the expected behaviours of your social class. You play as a squire serving under a knight on a great quest, without your assistance they surely will fail and yet, as a squire you are obligated to remain in the background, forgotten and not commented on. However, you have developed feelings, perhaps unrequited, for your knight. The actions of the game focus on this struggle, between your Duty and your Desire.
Will you hold back, hew to your duty and rank; or will you break free and open your heart, no matter how your beloved may respond.
A dagger is held over your heart, the question is where will it fall, not if.
Written by Andrew White in September 2022 for the Medieval but Queer game jam as a hack of Bone & Black by Tam H of Katamoiran Games.
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I suppose ever since I started making games and getting into this indie ttrpg scene I’d wanted to do my own dungeon crawler, dungeons are just such a perfect little unit of gameplay, but it wasn’t until I I played in a Play-by-Post playtest of Tibbius’ Swords Against Demons that an idea really started to coalesce in my mind about what my take would be…